May 2008
The Top 20 Most Important Women in Games →
May 30th
The Pursuit of Games: Designing Happiness →
May 30th
Artificial Scarcity to boost sales. Ethical? →
May 30th
fifty things im glad i read about college. →
(via ardor)
May 29th
34 notes
ListenRodrigo y Gabriela - One/Take 5 
May 29th
ListenTuneage rulea. Si no lo sigues en Tumblr ahora...
May 28th
16 notes
The Games Game: What's In A Word? Part 1 (May... →
May 27th
ListenTélépopmusik - Breathe 
May 26th
The Homebrew Channel for Wii →
From the site: “The Homebrew Channel is a channel for launching Wii homebrew applications without the need to run the Twilight Hack first. It will list apps stored and organised on an SD card in a nice little GUI, which you can very easily customise with descriptions and shiny little .png icons all by yourself if you want. You can also launch homebrew apps via TCP (with a correctly...
May 26th
May 25th
“Procrastination feeds on distractions. Most people find it uncomfortable just to...”
– Disconnecting Distractions - Paul Graham
May 25th
“Any piece of software reflects the organizational structure that produced it.”
– Conway’s Law. (via cubicle17)
May 25th
16 notes
“Among those whom I like or admire, I can find no common denominator, but among...”
– W.H. Auden (via vaivoda)
May 25th
12 notes
May 24th
May 24th
Javascript Super Mario Kart →
May 23rd
Strong Bad Contest: Make a Mii, win a game! →
May 23rd
Mockingbird - The game making game →
May 23rd
May 22nd
A Video Game Actor Star and His Less-Than-Stellar... →
La voz del protagonista de GTA IV se queja de su poca paga, y que merece más dinero por las ventas del juego. Pero… ¿son los actores el gran centro de los juegos? Via Slashdot 
May 22nd
May 21st
May 20th
May 20th
May 19th
Hello World en 366 lenguajes de programación (y 58... →
May 19th
Top 5 Things I Learned from Videogames →
May 19th
May 19th
El arte de los juegos indie
  Arte de World of Goo, de 2D Boy. Arte de Braid, de Johnathan Blow. Blog oficial.   Arte de Gish, de Cryptic Sea. 
May 19th
Playing Guitar Hero with one hand (and a pedal) →
via A mil kilometros
May 18th
May 17th
ListenPara cantar en karaoke.
May 15th
La Huelga de los Escritores explicada (PDF en... →
Vía Lawrence Lessig.
May 15th
De las Videoconsolas falsas y los clones →
Todo lo que querías saber sobre el PolyStation y no te atrevías a preguntar. 
May 14th
Fyrebug - Make your own game →
May 14th
“The idea of building competitors to Twitter on the same platform, or...”
– echovar » Blog Archive » A Venezuelan Moment: The Gillmor Gang considers nationalizing Twitter (via fred-wilson)
May 13th
5 notes
The 2D Art of Eric Poulton →
(via inti)
May 13th
Pixar’s Brad Bird on Fostering Innovation →
edmundito: Herd Your Black Sheep Perfect is the Enemy of Innovation Look for Intensity Innovation Doesn’t Happen in a Vacuum High Morale Makes Creativity Cheap Don’t Try To “Protect your success” Interaction (with other people) = Innovation Encourage Inter-disciplinary Learning Get Rid of Weak Links Making $$ Can’t Be Your Focus
May 9th
Horde3D, Graphics Engine →
Horde3D is a small open source 3D rendering engine. It is written in an effort to create a graphics engine that offers the stunning visual effects expected in next-generation games while at the same time being as lightweight and conceptually clean as possible. Horde3D has a simple and intuitive interface accessible from virtually any programming ...
May 7th
Sony Ericsson's new Project Capuchin bridges Java... →
May 6th
“Para tener una vida realmente lujosa es necesario estar rodeados de grandes e...”
– Claudio Nazoa
May 5th
Microsoft Popfly Game Creator →
“Creating a game without a line of code” — Requires installing Silverlight. Via Asi.
May 5th